Diablo a Game made and Copyright by Blizzard ! Blizzard Homepage: http://www.blizzard.com Some useful Hints for Diablo written by Splatter email: Pain_splatter@hotmail.com Webpage : http://members.tripod.com/~Splat4ever "TAKE HEED AND BEAD WITNESS TO THE TRUTHS THAT LIE HEREIN, FOR THEY ARE THE LAST LEAGCY OF THE HORADRIM" If U want 2 copy your Multiplayer Charackter and only the Charackter (not the items) copy the following Charckter1 C:\Windows\dlinfo_0.drv Charckter2 C:\Windows\dLinfo_1.drv Charckter3 C:\Windows\dlinfo_2.drv ... ... The Heros Warrior Start Maximum Strength 30 n/a Magic 10 50 Dexterity 20 60 Vitality 25 100 Rouge Start Maximum Strength 20 n/a comming soon Magic 15 n/a Dexterity 30 n/a Vitality 20 n/a Sorcerer Start Maximum Strength 15 45 Magic 35 n/a Dexterity 15 85 Vitality 20 80 These Items have the Folling Efects: Magic Skills Angelīs Spell-Level+1 Arch-Angels Spell-Level+2 Monkīs need ca. -10% Mana Priestīs need ca. -25% Mana Cardinalīs need ca. -50% Mana Glowing Spell raise 25% longer Cryptic Spell raise 50% longer Arcane Spell raise dobble Time Plentiful X-tra Charges for Staffs Mana Name Min Max Frog -6 -10 Hyena -1 - 5 Spiderīs +11 +15 Ravenīs +16 +20 Snakeīs +21 +30 Serpentīs +31 +40 Drakeīs +41 +50 Dragonīs +51 +60 Wyrmīs +61 +70 Hydraīs +71 +80 Light Radius Dark -40% Night -20% Light +20% Radiance +40% Transfer Mana Life +3% Bat Leech +5% Vampire Blood Attack Frequenz Readness Quik Attack Swiftness Fast Attack Speed Faster Attack Haste Fastes Attack Hit Recovery Balance Fast Hit Recovery Stability Faster Hit Recovery Harmony Fastes Hit Recovery 2nd Weapons Skill Fire Fireballs (1- 6) Flame Fireballs (1-10) Burning Fireballs (1-16) Shock Flash (1- 6) Lightning Flash (1-10) Thunder Flash (1-20) Resist ALL Name Min Max Topaz +10% +15% Amber +16% +20% Jade +21% +30% Obsidian +31% +40% Emerald +41% +50% Resist Single Min Max Resist Fire Resist Magic Resist Lightning +11% +20% Red White Blue +21% +30% Crimson Pearl Azure +31% +40% Burgundy Ivory Lapis +41% +50% Garnet Crytal Cobalt +51% +60% Ruby Diamond Saphire to Hit : Name Min Max Tin - 6% - 10% Brass - 1% - 5% Bronze + 1% + 5% Iron + 6% + 10% Steel + 11% + 15% Silver + 16% + 20% Gold + 21% + 30% Plantinum + 31% + 40% Mithril + 51% + 60% Metoric + 61% + 86% Weird + 87% +100% Strange +110% +110% to Damage: Name Min Max Usless -100% -100% Weak - 41% - 41% Jagged + 20% + 35% Deadly + 36% + 50% Heavy + 51% + 65% Viscious + 66% + 80% Brutal + 81% + 95% Massive + 96% +110% Savage +111% +130% Ruthless +131% +140% Merciless +151% +160% Quality add 1 Point add 2 Points Maiming add 3 Points add 5 Points Slaying add 6 Points add 8 Points Gore add 9 Points add 12 Points Carnage add 13 Points add 16 Points Slaughter add 17 Points add 20 Points to Damge & to Hit Name -- To Hit -- -to Damage- Min Max Min Max Dull - 1% - 5% - 30% - 43% Sharp + 1% + 5% + 20% + 25% Fine + 6% + 10% + 35% + 50% Warriorīs +11% + 15% + 51% + 65% Soldierīs +16% + 20% + 66% + 80% Lordīs +21% + 30% + 81% + 95% Knightīs +31% + 40% + 96% +110% Masterīs +41% + 50% +111% +125% Championīs +51% + 70% +126% +150% Kingīs +71% +100% +151% +180% Hit Points Name Min Max Vulture -24 - 24 Jackal - 2 - 9 Fox +10 + 15 Jaguar +16 + 20 Eagle +21 + 30 Wolf +31 + 40 Tiger +41 + 50 Lion +51 + 60 Mammoth +61 + 80 Whale +81 +100 All Attributes Name Min Max Trouble - 6 -10 Pit - 1 - 5 Sky + 1 + 3 Moon + 4 + 7 Stars + 8 +11 Heavens +12 +15 Zodiac +16 +25 Single Attributes Min Max Strength Magic Dexterity Vitality +1 +5 Strength Magic Dexterity Vitality +6 +10 Might Mind Skill Zest +11 +15 Power Brilliance Accuaracy Vim +16 +20 Giants Sorcery Precision Vigor +21 +30 Titans Wizardy Perfection Life Shrine "Bad" Shrine That happens Mysterious Shrine one Attribut goes up, one other goes down Mystic Shrine most of the Gold disapear Supernatural Shrine Strongest Monster in the Level get more Hotpoints Tainted Shrine one Attribut of the User goes 1 Point up all other Players one down "Neutral" Shrine Cauldron suprise Cryptic Shrine Nova Spell & Mana restore Eerie Shrine max Mana goes up, max Life goes down Enchanted Shrine one Spell goes a Level down all other one Level up Faschanting Shrine max Mana goes down, Holy Bolt Spell 2 Levels up Fountain of Tears one Attribut goes 1 Point down, an other one Point up Gloomy Shrine AC from cap, Shield an Amor goes 2 Points up Damage 1 Point down Goat Shrine suprise Hidden Shrine dur of one Item goes 10 down, dur of an other 10 Point up Holy Shrine Teleport Imposing Shrine 1/4 of Mana becomes Life Sacred Shrine Hit Point go up, Mana goes down Charget Bolt goes up Secluded Shrine The Map of the Level "Good" Shrine Abondoned Shrine Dexterity goes 5 Points up Blood Fountain Life (more Times) Creepy Shrine Strength goes 5 Points up Divine Shrine max Life, max Mana and Potions Eldritch Shrine all Mana and Life Potions become Rejuventions Fountain of Purriftion Mana (more Times) Glimmering Shrine ind. all unindentifed Objects Magical Shrine gives U a Mana Shield Pool of Blood Life (more Times) Purifying Spring Mana (more Times) Quiet Shrine Vitality goes 5 Points up Religious Shrine all Items max Dur. Spooky Shrine max for all other Players Stone Shrine all Staffs max Charges Thaumaturgic Shrine All Treasure Chest in the Level are full again Weird Shrine max Damge of all Weapons goes 1 Point up