Diablo Stats:
written by Mjoe & Splat4ever
Weapons,Armor & Shild
Heros
Warrior |
Rouge |
Sorcerer |
Item Repair Skill Item loses Dur. |
un-Trap Skill |
Re-charge Staff Skill Staff loses max. Charges |
Start Stats |
Start Stats |
Start Stats |
Strengh: 30 |
Strength : 20 |
Strength : 15 |
Magic : 10 |
Magic : 15 |
Magic: 35 |
Dexterity: 20 |
Dexterity: 30 |
Dexterity: 15 |
Vitality : 25 |
Vitality : 20 |
Vitality : 20 |
Armor Class : |
Armor Class : |
Armor Class: |
Damage : |
Damage : |
Damage : |
To Hit : |
To Hit: |
To Hit : |
At Maximum |
At Maximum |
At Maximum |
Strength : 250 |
Strength: 55 |
Strength : 45 |
Magic : 50 |
Magic: 70 |
Magic : 250 |
Dexterity : 20 |
Dexterity: 250 |
Dexterity : 85 |
Vitality : 25 |
Vitality: 80 |
Vitality : 80 |
Shrine
"Bad" Shrine |
Mysterious Shrine ---- one Attribut goes up, one other goes down Mystic Shrine ---- most of the Gold disapear Supernatural Shrine --- Strongest Monster in the Level get more Hotpoints Tainted Shrine --- one Attribut of the User goes 1 Point up all other Players one down |
"Neutral" Shrine |
Cauldron --- suprise Cryptic Shrine --- Nova Spell & Mana restore Eerie Shrine --- max Mana goes up, max Life goes down Enchanted Shrine --- one Spell goes a Level down all other one Level up Faschanting Shrine --- max Mana goes down, Holy Bolt Spell 2 Levels up Fountain of Tears --- one Attribut goes 1 Point down, an other one Point up Gloomy Shrine --- AC from cap, Shield an Amor goes 2 Points up Damage 1 Point down Goat Shrine --- suprise Hidden Shrine --- dur of one Item goes 10 down, dur of an other 10 Point up Holy Shrine Teleport Imposing Shrine --- 1/4 of Mana becomes Life Sacred Shrine --- Hit Point go up, Mana goes down Charget Bolt goes up Secluded Shrine --- The Map of the Level |
"Good" Shrine |
Abondoned Shrine --- Dexterity goes 5 Points up Blood Fountain --- Life (more Times) Creepy Shrine --- Strength goes 5 Points up Divine Shrine --- max Life, max Mana and Potions Eldritch Shrine --- all Mana and Life Potions become Rejuventions Fountain of Purriftion --- Mana (more Times) Glimmering Shrine --- ind. all unindentifed Objects Magical Shrine --- gives U a Mana Shield Pool of Blood --- Life (more Times) Purifying Spring --- Mana (more Times) Quiet Shrine --- Vitality goes 5 Points up Religious Shrine --- all Items max Dur. Spooky Shrine --- max for all other Players Stone Shrine --- all Staffs max Charges Thaumaturgic Shrine --- All Treasure Chest in the Level are full again Weird Shrine --- max Damge of all Weapons goes 1 Point up |
Items
Magic Skills
Angel´s |
Spell-Level+1 |
Glowing |
Spell raise 25% longer |
Arch-Angels |
Spell-Level+2 |
Cryptic |
Spell raise 50% longer |
Monk´s |
need ca. -10% Mana |
Arcane |
Spell raise dobble Time |
Priest´s |
need ca. -25% Mana |
Plentiful |
X-tra Charges for Staffs |
Cardinal´s |
need ca. -50% Mana |
|
|
Mana
Name |
min. |
max |
Frog |
-6 |
-10 |
Hyena |
-1 |
-5 |
Spider´s |
+11 |
+15 |
Raven´s |
+16 |
+20 |
Snake´s |
+21 |
+30 |
Serpent´s |
+31 |
+40 |
Drake´s |
+41 |
+50 |
Dragon´s |
+51 |
+60 |
Wyrm´s |
+61 |
+70 |
Hydra´s |
+71 |
+80 |